Platform: PC
Developer: Delphine Software
Release Year: 1992
Basic plot
You play as agent
Conrad B Hart. Awaking in a jungle having had your memories erased
you must regain your past and thwart an intergalactic alien
conspiracy.
What's its deal?
It's sci-fi Prince
of Persia with a gun.
Level 1 - techno jungle |
Gameplay
Like I said, PoP with a gun. It's a
platform action game with some puzzles thrown into the mix. You move
from screen to screen like in PoP climbing, leaping, hanging and blasting baddies.
The graphics were nice for the time (especially the backgrounds), the story was a little bit “huh? Whatever” but what was awesome
though was the feel of being
an action hero.
The act of simply drawing your gun, having it at the ready, aiming, shooting, readying and finally holstering looked so cool you wanted to slow down and enjoy every battle, not just power through the game.
Combining
human-realistic athleticism and slick, secret agent style movements
led to lots of Jason Bourne style kills and level navigation - “I'll
leap over this chasm, go into a dive roll whilst simultaneously
drawing my piece and smoke this sucka”. I'd find myself humming the
Mission Impossible theme whilst clearing screens and even restarting from
save points just so I could take out guys and a cooler way.
Memorable moments
Spending way too
much time on interesting screens practicing ninja style, gun-fu moves
long after I'd killed everyone.
Death Tower had a very 'Total Recall' feel to it |
Positives
- Futuristic sci-fi setting is interesting with quirky little details (the subway system on level 2 taking you to 'continents')
- One of the most satisfying games to fire your gun (gun sfx were gritty and loud too)
- Nice mix of action and puzzle.
- You feel like a FBI space ninja.
Negatives
- Too short, only 7 levels.
- Not enough enemies to kill, could have used a climactic fire fight.
- It's French.
Extra comments
This was a really
fun and satisfying game. Unfortunately it is tainted by its less
successful (lame) sequel 'Fade to Black' where they tried to make
Flashback 3D. This ambitious makeover took out all the fluidity of
Conrad's movement and slickness. It was clunky and NOT FUN. Urgh.
No comments:
Post a Comment