Name: Max
Payne
Platform: PC
Developer: Remedy
Entertainment
Release Year: 2001
Basic Plot
You play as Max
Payne, a DEA agent and former NYPD cop with a murdered family that
broods over your head. You and your 9mm Beretta start unravelling a
drug crime ring that ultimately leads you all the way up to the top.
What's its deal?
A 3rd
person shooter told as a black noir graphic novel with Matrix-style
action that put the actual Matrix games to shame. This was THE action
game of its time.
Gameplay
The gameplay was
kept simple: over the shoulder camera, run around shoot bad guys,
collect guns and ammo. The twist was that Max could go into bullet-time.
Bullet-time made time slow down Matrix style giving Max the edge in
gun battles. This was done so well that during bullet-time you could
actually see each individual
bullet flying out from the muzzle flashes of guns. The sounds of the
action unfolding would be drowned out to distant echos by the
thumping of a heartbeat. It was like the opening scene of the Hurt
Locker but 10 years earlier. Of course the best use of the
bullet-time were Max's 'shoot dodge' moves – Max diving through the
air, spitting hot lead in super slow motion. Jizz. Shoot dodge moves
made this
game. Nothing was quite as satisfying as using a shoot dodge to jump
into or out from cover. It made every gun battle in the game seem
like a John Woo masterpiece.
Remedy Entertainment also had the genius
idea of adding a 360 degree camera pan (ala the 'Matrix' shot)
whenever you paused the game. Hotkey that shit because you were only
appreciating half of the game if you didn't regularly pause the
action in the middle of a shoot out to take in the view.
With
minimal puzzles or sub-quests this game was all about the shoot 'em
up in the best possible way and lots of different ways. You ended up
with shoot outs in apartment buildings, bars, snowy rooftops,
warehouses, ships, mansions, factories, government facilities,
skyscrapers and more against enemies that ranged from punk dealers
and gangsters all the way through to special forces.
The
story was solid. DEA agent investigates drug ring which unravels all
the way up (or down) to top level government corruption which also
ties in with the murder of his family. Bravo Remedy. But a standing
ovation for whoever sacked up during a meeting and said “We're
turning all the cut scenes into a black noir graphic novel”. What a
gamble that was at the time and what a pay off. The developers nailed
the black noir genre and modernised it which fueled the game's
gritty, brooding crime underbelly tones. Special mention to the
fantastic voice acting too which without, would have made the comic
panel cut scenes cross over to cartoon tackiness.
Memorable moments
Replaying the game
over and over again on harder difficulties and then replaying the
best shoot outs within the game over and over again, pausing several
hundred times to take in the 360 camera pan. Shooting your way out of
the mansion level was a personal favourite.
Positives
- The action in this game was un-fucking-believable at the time
- This game was more Matrix than the woeful Enter the Matrix game. Even if ETM hadn't been a pile of turds I'm sure Max Payne would still have been better
- Excellent story told through a graphic novel voiced by a Bogart-esqe Max Payne
- Amazing replayability esp when you factor in the countless mods that people made for it on PC
- Good, lengthy game.
- The pause button. I used that button more than a horny 16 year old watching Basic Instinct
Negatives
- the 'dream' levels at the start of each chapter got a bit tiresome
- Everyone who was playing it giving you their 'how multiplayer would work' theory.
- Max's “I'm DEAD!” face looked a bit, um, constipated.
death face |
Extra comments
This game was
amazing. It was years ahead of its time and took artistic risks that
paid off big.
They completely
fucked up the movie they made of this game (with Mark Wahlberg). They
tried to change the story. JUST USE THE STORY THAT IS ALREADY THERE.
Goddammit, the comic panels from the game are LITERALLY THE STORY
BOARDS you morons.
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