Developer: David Gray
Platform: PC (MS-DOS)
Release Year: 1990
Stephen's Rating: 6/10
Hugo's House of Horrors is a parser based adventure game.
Basic Plot
The player takes on the role of Hugo, who has come to a haunted mansion to search for his girlfriend who has gone missing.
The House of Horrors
Gameplay
The game involves moving Hugo around but the primary means of interaction is by typing commands for Hugo to complete. For example, you may find yourself in a room with a painting. You might type a command such as "look at painting" and Hugo will take a look to see if anything is unusual about it. This method of interaction makes the game very challenging. It's a lot about observation and lateral thinking.
What is that dog doing?
Positives
There was definitely a sense of mystery in the game and if you're up for a challenge this is a good game for you. I had to use a walkhrough online to get past it.
Negatives
Although the parser style of interaction is what makes it unique, for a modern audience it's pretty difficult. Unless you're a programmer. Even then.
Memorable Moments
When I looked at some hints online and finally started getting through the game it felt incredible.
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