Game: Alex the Kidd in Miracle World
Developer: Sega
Platform: Sega Master System
Release Year: 1986
Stephen's Rating: 7/10
Remember when you turned on your Sega Master System II without any game in, it would boot up Alex the Kidd in Miracle Land?
Basic Plot
I didn't know there was much of a story but apparently it's quite complex. You play the role of Alex the Kidd, an expert martial artist seeking to save his kingdom from the evil Janken the Great.
Gameplay
The game is primarily a 2D platform scroller with elements of role playing and puzzle solving.
You control Alex the Kidd through a variety of levels, avoiding or defeating enemies. Some levels are on land, others are underwater.
In between levels Alex the Kidd is able to spend the money he obtained in the previous levels on items such as a bicycle or peticopter which can be used to move faster in the game.
His primary method of attack is a punch, and there are items can be obtained from special blocks similar to the mechanic in Super Mario Brothers.
I remember at least one boss fight which required playing a game of paper/scissors/rock with an opponent. The opponent would always do the same combination, so if you wrote it down the first time you encountered him you were sorted for life.
Positives
Because the game came with every Sega Master System II everyone's played it. It had really good and catchy music, and for a platform game was a pleasure to play.
The game was based a lot on memory - remembering which special blocks release evil spirits as opposed to items, remembering which paper/scissors/rock combination your opponent will use. I quite like that aspect as it forces the player to make notes or remember things outside of the game but also once you figure out a certain thing if you remember it, you can easily progress past it in the future giving you a longer term sense of progression.
Negatives
None.
Memorable Moments
I never had a Sega Master System II but I enjoyed playing this at my friends' houses.
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