Sunday 20 November 2011

Street Fighter II

Game: Street Fighter II
Developer: Capcom
Platform: Arcade
Release Year: 1991
Stephen's Rating: 5/10


The game you still see in pretty much every fish'n'chip shop in the country.

Basic Plot

There was no real story. I'm assuming there was some kind of competition going on?

Gameplay

Street Fighter II defined the fighting game genre. It introduced multi-input combination moves (special moves), as well as multiple characters with unique fighting styles.

Hundred hand slap?

Positives

It re-defined the genre of fighting games and added a layer of technical skill that lifted it above other games at the time.

Negatives

It just never did it for me. I even enjoyed Mortal Kombat more. I am not a huge fighting game fan, with the exception of One Must Fall 2097.

I can't say much about the calibre of the fighting games that followed... that genre has been flogged to death many times over. This was like the monkey that bit someone and started an ebola virus outbreak.

Ryu fireballing Chun-Li.

Memorable Moments

I played a port of this game for PC first. It was terrible. The scale of the characters wasn't right. Dhalsim's arms and legs were extra long so you could win any fight simply by hitting the kick button over and over.

If you watch Chun-Li as she kicks carefully you can see she has a camel toe. That's pretty exciting for a 13 year old boy.

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